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List of boot.elf files
List of boot.elf files








list of boot.elf files

Pressing the 1 Button in the Apps list will give you a Prompt where you can change the Sorting method (Alphabetical or By Date) and the location of the Apps (SD, USB or SDGecko).

list of boot.elf files

Launch BootMii - Launch BootMii IOS (Only works if you installed it)īack to System menu - Brings you back to the System menu Pressing the Home button will bring you to the menu screen of the HBC. Meta.xml: contains some info about the app There are two more files that can be in the same folder of the boot.dol/elf: The homebrew channel will always look first on the SD card, and when nothing is found, it looks on the USB device. The Hombrew channel can only load dol/elf files named boot.dol/elfĮxamples: SD:/apps/cIOS_installer/boot.dol or USB:/apps/hackmii_installer/boot.elf And in that folder you can place the dol/elf (the actual app). This is where all our apps will be placed.Įvery app needs its own folder in the apps folder. All you have to do is to put the files in the correct folders.įirst make a folder called apps on your SD card / USB device. Please report any bugs to me if you find them.Ĭdb-util Web Version (convert text cheats to CDB online). Included is the CodeBreaker 10.0 database. If the settings file can't be loaded, these default values will be used instead: boot = Paths to boot from when cheats are enabled in addition to the disk-boot option.Settings are stored in an ini file named CheatDevicePS2.ini in the directory Cheat Device is run from. Tools such as OmniConvert to convert any of these formats to RAW. Metal Gear Solid 2 does this, for example.Īll cheats must be in "RAW" format Cheat Device can't decrypt or read any other formats (ARMAX, CB1-6, CB7+, AR2, GS, etc.).

#List of boot.elf files code

These types of enable codes can be manually enabled from the cheat menu but aren't automatically enabled since they have a tendency of overwriting parts of the code engine. Some games use an enable code with additional code lines, such as Jak and Daxter. Many games have been tested with the auto-hook function, but its best if a 9-type enable code is used. If an F-type enable code is used instead (which is common for older games), it will be silently ignored and a hook will be installed automatically by the code engine. When two or more cheat titles are placed on adjacent lines without code lines between them, all cheat titles before the last one will be treated as cheat sections to organize a cheat list or keep notes to be displayed.ĩ-type enable codes (9xxxxxxx yyyyyyyy) are supported and will be automatically enabled if present in a game's cheat list.A cheat begins with a line of text followed by code lines formatted as 8 hexidecimal characters for the address, a space character, and 8 hexidecimal characters for the value.

list of boot.elf files

  • A game is declared as the game's title enclosed by quotation marks followed by one or more cheats.
  • The location of the cheat file needs to be set in CheatDevicePS2.ini. You can use cdb-util to convert to/from CDB and TXT formats. This works well for small lists but can take a while to load if it becomes too large.
  • TXT - A TXT file can be edited in a text editor and doesn't need to be converted.
  • CDB (recommended) - A CDB file can be loaded very quickly and compressed to a small size.
  • Where each cheat contains a list of code lines to be processed by the engine during gameplay.Ĭheat databases can be stored in two formats:
  • Powered by ps2rd's powerful cheat engineĮach game in the cheat database contains a cheat list,.
  • Save manager for backing up and restoring game saves to/from a flash drive.
  • Easy to navigate menu system similar to CodeBreaker.
  • It supports booting retail, disc based games as well as ELF files such as OpenPS2Loader or ESR.
  • Cheat Device is a game enhancer for PlayStation 2 games, similar to Action Replay, GameShark, and CodeBreaker.









  • List of boot.elf files